eclipse
eclipse is a fictional galaxy created in a games engine, which is built by Melbourne developers, Nocturnal. It synthesises astronomical data, scientific research, cosmology and allegorical discourses in a games engine with an immersive interactive interface using wii-mote navigation and augmented reality ‘heads up’ display.
My aim is to explore the premise that the universe is complex and ecological in the sense of a generative system – it is outcome and process. The universe is not just an engineering equation but is informed by creative intelligence, ordering principles, patterns, significance and aesthetics. Does it posses a kind of intelligence with aesthetic qualities as well as mathematical ones? What can folk sciences and naive ontologies offer current astrophysical problems? How can we come to terms with a universe that is expanding and accelerating, from each point in it? I am working experimentally with astronomical visualisations (3d), scientific language, cosmology (current theoretical dilemmas of mythical proportions) and folk sciences (Aboriginal and classical), to explore the gaps and connections between science and spirituality, fact and speculation.
Developed during a residency at the Research School for Astronomy and Astrophysics, ANU with help from Professor Brian Schmidt and James Hudson from Nocturnal.